I want the project to be made in C++. **NOT VISUAL BASIC OR C#**.
Games we will be focusing on :
Counter Strike Series
Counter Strike: Source
Call of Duty Series
Team Fortress 2
World of Warcraft Series
League of Legends
Heroes of Newerth
Starcraft Series
Features:
- Have a database that users need to register and add their in-game handles and ID's to verify that they are connected the Anti-Cheat System client (software).
-Have a database where admins can login to and check activity of users
- Scan all the users processes running in the background, deep into the operating systems kernel.
-Unique Screenshot Taking Method
-BitBlt Screenshots
-Process Scanning
-Memory Scanning
-Kernel driver scanning
-Advanced PVS calculations
-No sound origins
-Nospread Detection
-Local Disc Information
-Check Used Steam Accounts
-Check VAC Status
-Login System
-Upload Screenshots
-Upload System Information
-Upload other data
-TheMedia Proetection
-Ringer Detection
- Be immune to any custom delay/sleep timers that might try to hide users hacks from screenshots.
- A screenshot detection system to verify that every screenshot was taken and uploaded properly.
- Silent update feature and a built-in program ID scanner and catcher that will automatically update the client (software) without the user knowing. This feature will also be able to scan a new hack and grab the program ID and add that ID to the master database to be detected.
System must detect all types of hacks private and public for RTS and FPS games. Please only make a bid on this if you are familiar with both types of games and know what you are doing thanks.
Advanced Hacks:
Kernel Mode Memory Cloaker
Kernel Mode Screenshot Detection System (BitBlt & glReadPixels)
Custom Delay/Sleep Timing For Screenshots
Mechtaworld Technologies firmly believes in directing the clients to increase their business output through the application of the latest technical tools and a careful handling of the changing dynamics of offshore software development.