I need a coder or team of coders to develop a client server system for a massively multiplayer(100k plus active connections expected) online game. I am willing to be flexible on the languages used to design the system, but I need it to be upgradeable and well documented.
The project will be a strategy/rpg style game. What we need right now is the foundation of the code needed to build the game on.
Client side should be an executable which will include a 2D gui and server side is negotiable depending on coder's experience and preferences for database systems. The graphics won't be extremely advanced. I haven't set up the web server or purchased licenses for database systems, ect so I'm flexible based on the coder's advice on what should be used. The important thing is that it can handle a large number of active connections at the same time without major issues.
I would hope that the project could be completed in 2 months and we are on a budget, but any estimate will be considered.
Thanks in advance!
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
Windows 98 and newer windows systems.