to develop a system which will consist of machine algorithm ( Hidden Markov model, Prediction by partial match), game theories and visualization concepts. The system model will also comprise of different modules related to the literacy skills of dyslexic learners, namely:fostering alphabet, phonological awareness, reading and writing. i need a system which will comprise of: 1) learning english alphabet through picture with game activities, 2) teaching skills of phonological, that means syllable awareness(dividing word into syllable sounds, for example: the word "banana" is divided into three syllable: ba/na/na), onset-rime awareness( the word "cat" has "c" as onset and "at" as rime, if you change c by b or h, the word become " bat" and " hat", phoneme ( the word "banana" has six phoneme( sounds), /b/a/n/a/n/a), 3) the system must teach also reading skills to learners, 4) writing skills, the system must teach writing skills to learners by using prediction by partial match algorithm. the learners must learn through visualization and game activities. my target group is kids of 9-19 with dyslexia. i want a prototype, not a complete system, this is part of my thesis.