Multiplayer WinsockAPI Server & Client Base
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Project Budget$100 - $500 USD
I need a Client & Server system which will be used for an online multiplayer game. Communications should be through Winsock APIs, not the Winsock OCX control. The Server needs to be able to handle at least 100 clients to connect to it (the more the better).
All you will be programming is the communcation part = managing connections, killing off dead clients, sending & recieving data, at both ends, etc.
It must be written in Microsoft Visual Basic, and be completed before the end of November.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request.
3) Complete ownership and distribution copyrights to all work purchased.
## Deadline information
Coder must not disclose any other information they may or may not be given about the project.
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