I am currently evaluating if XNA 2.0? is feasible for using for a Virtual Reality concept.
The VR world needs to have a third person camera, an animated character that can walk / run around. There needs to be a simple indoor and outdoorscene and demonstrate proper collision detection so the character does can't walk through any objects.
Development should be done in VS2005, C#, XNA2.0.
Do not? use the? VS2005 Express edition.