2d racing game source code
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I want to make an easy Gameboy Advance 2d racing game. A bit like a Micromachines, Mario Kart, Mode7 clone. I'm looking for C source code that handles basic driving around, some collision detection and response + very basic physics handling. The tracks will be build tilebased (topview) so the path followed can be with 2d points or marked tiles. I would like to see the code running on pc or gba.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request. 3) Complete ownership and distribution copyrights to all work purchased.
Windows or Gameboy Advance. The programming must be done in C code.
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