Modeling, Texturing and Rigging low poly Characters in Maya for unity
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Hello, I am looking for someone who can create low poly Models with Textures with different maps and Rigging for 8 characters for an ios / android game in maya which should be exportable later after animation to unity.
Out of 8 Characters - it's 4 men and 4 women from medieval times.
So basically you will create only 2 characters - 1 male and 1 female and the rest of them will be modified from them with different nose, hair, skin tone and maybe different clothing so they look different.
I will provide you the model files from max when I interview you and you can use it as a reference and create the models based on it.
This project needs to be finished in 1 week from the time its awarded.
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