We have 2d concepts of the in game characters, the game characters are cartoony and will have many complex animations Facial and body animations.
I am not sure on the polygon count of the characters which I must first confrim with the programming team. Once your team finishes the 3D model wth rigs (Skeleton and facial rigs) we will then animate the objects inhouse using Maya. These characters will be very animated so the models must be easily manipulated for chartoony effects.
The characters must:
- Have skeleton rigs
- strechable meshes
- Facial rigs for expressions
- to be easily importabl into Maya, so you must use Maya or 3D Max (we prefer Maya)
The game will run on Unity 3d engine.
31 freelancers are bidding on average $1169 for this job
Hello, I worked as art director, animator and 3d artist in last 4 years. I send You a PM with more details and links to my showreels and gallery. All the best, Djordje
We are an expert company in dealing with all kinds of 2D-3D animation and design products.We have designed and developed several projects similar to your requirements....please check your PM.....Thanks.