Optimize sources of my private server
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I got sources with c++ codes. The sources are from a private game-server. The code is already very well.
But it can be optimized alot to have lesser cpu usage when the game is running.
I readed somewhere its possible to optimize using some kind of technique (Gprof)
I do not know how that works. Anyone here is willing to work for me optimizing all my code?
Let me hear from ya.
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