Camfrog Distributed Server Setup

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Project Description


I am looking for someone who i can hire that can setup and configure my servers for CAMFROG DISTRIBUTED SERVER.

It uses multiple server to host specific rooms. More information can be found.

I am looking for someone who is already know how to work with this type of setup and configuration.


Distributed room hosting consists of several parts divided into 2 logical blocks – Chatroom and Multimedia farms.

Overall structure is shown in the picture below: Chatroom part has 3 types of services:

Chatroom Server. A server that implements all the core chatroom functionality and runs all chatrooms for hosting provider. To balance load hosting provider is able to launch several chatroom servers on single or separate computers. For best productivity the server containing chatroom servers should be isolated from public network so possible attacks/network problems on public part does not affect chatrooms from running flawlessly.

Chatroom Connection Server. A server that allows Camfrog Clients to join your room. Each chatroom server should have set of connection servers to accept clients. Connection Server is a public part of a service that should be run on computers accessible from the Internet.

Chatroom Proxy Server. An optional component that allows aggregation of several connection servers to single chatroom server connection. Sometimes it may be useful to dedicate single machine to have a connection to chatroom server while others can connect only there to make network infrastructure easier. This component is optional and could be simply ignored as connection servers could easily connect right to chatroom server itself.

Media part has 3 types of servers too, similar to the chatroom part:

Media Farm Server. A server that manages all the media (audio/video) streams for one or several chatroom servers. Hosting provider may choose to have only one or multiple media farm servers across his network (may have different for different providers or one for TCP and one for UDP streaming modes). Each Chatroom server should maintain its own connection to one Media Farm server to process all the media streams for all server rooms/users.

Media Repeater Server (Client media server on a graph). A server that processes audio/video streams for Camfrog Clients. Media Farm should have at least one (the more, the better) media repeater server available (minimum two in case of TCP streaming mode). Media repeater servers maintain connections to each other (all servers in case of UDP streaming mode and only audio servers in case of TCP) to exchange media information between each other. These connections can be made over public network or over internal private network (which is better).

Media Proxy Server. Similar to chatroom proxy servers can be used to aggregate multiple media servers onto single media farm connection.

All the servers have their own configuration files, below is configuration explanation for each.

Command line is same for all server binaries except Chatroom Connection Server (it is described below):

binary-name [-d] [-pfile] [[url removed, login to view]]

-? [-h, --help] – show help message

[url removed, login to view] - overrides default configuration file name (server looks up for a default configuration file on a folder specified below for Linux or on local directory for Windows)

-d - starts server as daemon (Linux only)

-pfile - writes daemon pid to file (Linux only)

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