Polymorphic C# engine
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Project Budget$30 - $250 USD
I have a client application that is distributed to customers. There is a software (anti-cheating) software that uses signature-based detection methods to detect and ban users running an application with matching memory signatures that it contains in the database. I need someone to write some sort of engine/application that takes in a C# executable/source code and mutates the signatures so that every file is at least 50%+ unique than the other.
Basically I just need a program that takes a .NET application as input, mutates it making it different than the original, then outputs a .NET app that runs the same as the original input, but is different when signatures are compared.
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