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I'm looking for a programmer with experience in 3D graphics programming to create a library that generates images of a 3D hand. I prefer if this project is done in Ogre3D, but I will considers offers using Panda3D, Irrlicht, Crystalspace, OpenSceneGraph, Delta3D or others.
You will have to develop a C++ class that creates single-frame images from a 3D rigged human hand model. There is no animation, no displaying on screen and only one frame at a time is needed.
This should be done simply like this:
import the 3D rendering library
load the model
manipulate the model (rotate, move fingers, apply defomrations)
render (in memory, no display)
return relevant data (rendered image, depth image, coordinates of points)