A simple library that generates 3D hand images from a model

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I'm looking for a programmer with experience in 3D graphics programming to create a library that generates images of a 3D hand.

You will have to develop a C++ class library that creates single-frame images from a 3D rigged human hand model each time the render() function is invoked.

You can use any 3D rendering engine you wish: Ogre3D, Crystal Space, Game Blender, or anything else as long as it gets the job done.

I prefer this to be developed for Linux, though I will accept Windows bids also.

This should be done simply with these steps:

* import the 3D rendering library

* load the model

* manipulate the model

* render

* return relevant data

Note, there is NO ANIMATION in this project, I only need one frame at a time. Also as this is a library, there is no need to display the images, just make them available through relevant functions.

Please see attachment for a detailed description of the project.

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