3D Model Rigging IN Max

Hi !

We are Truemitra !

We have a basic 3d Clay Model of human without cloths. We wants to rig it so that we can get some renders in different pose and positions.

Your work is -

Rig it at possible levels so that we can achieve almost every pose.

If you face any problem in rigging because of pre modeling you have to fix it and change the model property so that we can get fine movement without glitch or overlapping vertices. You may decreased/shorten the details of fingers(example you can attached the fingers) in model so that it can be less complex but please keep the beauty of the model.

Please Note The model will be used by a novice 3d artist for basic animations and pose rendering in 3Ds Max so make it perfect and easy to use.

Screenshots of model are available

Thanks !

*Model need to be rigged for 3Ds Max

Skills: 3D Modelling, 3ds Max, Animation

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About the Employer:
( 5 reviews ) faridabad, India

Project ID: #1156962

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Dear Sir With due respect to state that Its my pleasure to mail you. Please just see my PM. Regards Md. Mohiuddin

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