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Motorola Assembly Language Project

GOAL: To write an assembly language program that implements a small 68HC11-monitor program similar to the one used on the Motorola development board and the simulator.

STEPS:

1. Write a subroutine the prints 2 ASCII numbers in HEX format (one byte) to the display using the OUTA subroutine.

2. Write a subroutine the inputs and echo’s to the screen two valid ASCII HEX format characters from the keyboard using the INCHAR subroutine.

3. Write a subroutine that calls the subroutine in step 1 twice to output 4 ASCII numbers in HEX format.

4. Write a subroutine that calls the subroutine in step 2 twice to input 4 valid ASCII HEX format numbers.

5. Write a subroutine that calls the subroutine in step 4 twice to input two sets of 4 valid HEX format numbers separated by a space (i.e. XXXX YYYY).

6. Write a subroutine to print a carriage return and a line feed.

7. Write a subroutine that fills memory with ASCII characters starting at address XXXX.

Command Format: F XXXX <CR>

This is a test

8. Write a subroutine that executes code at the location XXXX. You will need to load the registers before starting to execute the code at XXXX. Hint: JMP 0, X

Command Format: G XXXX

9. Write a subroutine that modifies memory at address XXXX.

Command Format: M XXXX QQ D

Where QQ is the HEX number to be stored in location XXXX

Where QQ is a ASCII value enclosed in quotes

Where D is the ASCII input of space it waits for additional input

Where D is the ASCII input of <CR> it ends data input.

M 3000 EF 12 45 'A'<CR>

Puts data in 3000 as EF, 3001 as 12, 3002 as 45 and 3003 as 41

10. Write a subroutine that displays and modifies the registers. These register values are values that are stored in memory locations defined as A FCB, B FCB, Y FDB, X FDB, PC FDB, SP FDB and FLAGE FCB. They are loaded into the registers on execution of the G command given in Step 9.

Command Format: R<CR>

Displayed result:

A =WW, B=EE, X=TTTT, Y=GGGG, SP=XXXX, PC=XXXX, FLAGS=BB

11. Write a subroutine that changes the registers stored in the locations as defined Step 10.

Command Format:

R A XX<CR> fills the A accumulator with XX

R B XX<CR> files the B accumulator with XX

F XX<CR> files the flag register with XX

X AAAA<CR> fills the X index register with AAAA

Y AAAA<CR> fills the Y index register with AAAA

S AAAA<CR> fills the stack pointer with AAAA

P AAAA<CR> fills the program counter with AAAA

12. Write a subroutine to display memory as a 2-digit HEX number and an ASCII character between the values of ($21 to $7E) from addresses XXXX to YYYY. You should display 16 bytes per line.

Command Format:

D 0100 0112

Ex:

0100 31 32 33 30 41 00 FE 00 02 03 04 05 39 41 42 43 1 2 3 0 A . . . . . . . 9 A B C

0110 41 ED 42

(ASCII and HEX values on the same line of the display)

13. Write a function that performs a disassembly of the code at address XXXX to YYYY

Command Format

U XXXX YYYY

Where XXXX is the starting address and YYYY is the ending address. You will need a table of 255 elements one for the opcode, the type of addressing, and the number of bytes the instruction uses in memory.

Address modes:

Direct STAA $10

Extended STAA $1000

Indexed STAA 0, X

Inherent CBA

Example:

3000 A6

3001 01

3002 F6

3003 40

3004 22

Disassembles to

LDAA 1, X

LDAB 4022

14. Write a subroutine that sets a breakpoint at address XXXX. This command lets a user run a program up to the breakpoint address. It then displays the contents of the registers once the breakpoint occurs. If a breakpoint has been already set it clears the old one and set it to the new address. You will need to use the SWI instruction for this operation. The SWI instruction vector is at address $FFF6 and $FFF7

Command format

Z+ XXXX

15. Write a subroutine that clears the breakpoint. It resets the user program back to its original condition.

Command format

Z- XXXX

16. Write a subroutine that performs a branch address calculation. It displays the address that a branch instruction will jump to given W the offset and the address the branch is located at.

Command format

Q XXXX WW RRRR

Where XXXX is the 16 bit hex address of the branch instruction, WW is the 8 bit hex offset, and RRRR is the 16 bit hex result.

17. Combine all of the commands together into one main program that looks for an input command and executes appropriate subroutines Step 7 – Step 16.

Skills: .NET, ASP, Data Processing, Engineering, Windows Desktop

See more: using inchar subroutine assembly, inchar 68hc11 assembly language, assembly language project, motorola assembly language, w.s. development, vector in c language, test board, project 4 u, program data vector, print w 9, numbers function, indexed data, index bit, implements set, i.e.p. direct, gggg, function numbers, execution table, cr&r, contents of a write up, c# assembly, bit operation, bit index, assembly direct, assembly board

About the Employer:
( 0 reviews ) Orlando, United States

Project ID: #240774

5 freelancers are bidding on average $223 for this job

diditgi

I have written such a debugger and used it over the years on the HC11E9. It has no disassembler and I am not offering to add one for that $250. You can see the commands it has at [url removed, login to view] More

$250 USD in 7 days
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limelect

please see pmb

$250 USD in 0 days
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EmbedCoder

hi, i have worked on varied processors including microcontrollers,DSP(TI & Motorola),[url removed, login to view] in assembly for all the above processors. awaiting your reply. Thanx 'n' Regards

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FarooqAdiAndCo

i have done projects for many uprocessor that include motorola 8051 aswell not so difficult

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adipdutt

have been working on different microcontrollers for more than 15 years this includes variants of 8051,AVR,ARM,Freescale, 68XX. IF you are interested i would like have to know the display and the kbd routine/hardware in More

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rishavnath

I am interested..

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savvyharsh

Please see PMB.

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