Need a football game (not soccer) simulation game WITHOUT graphics. The coordinates and game details will be exported to an xml file. The game will get team/player data from a database and use it for logic. All artificial intelligence, plays, algorithms, etc. need to be created from scratch. This includes player attributes (strength, agility, etc.), weather conditions, player skills,
The simulator will use the game ID as an argument to retrieve data from the database for game/team/player information.
- Game States
Start of game (kickoff), end of quarter (switch sides), half time, update scoreboard (touchdown, field goal), whistle blown, end of play, interception/fumble, team direction, end of game.
- Team States
Team will make decisions based on time remaining, play down, down marker, score, aggressiveness, user preferences (run/pass ratio), select play/formation.
- Player States
Player will make decisions based on role/position (block, run route, pass, tackle, etc.), status, aggressiveness, user preference, and attributes.
- Player Movement
Player will move according to environment and scenarios, which include player state, collision avoidance, position/play/formation status (ball not snapped, running play, holding ball for kicker, man-to-man, cover, etc.).
- XML File
The XML file holds all of the player coordinates for each play, ball coordinates, play name and description, current quarter, current score, team names, positions and names of players on field, outcome (touchdown, field goal), current score for each quarter.
The database will record all game/team/player stats and an id for each play. I have the database structure
16 freelancers are bidding on average $573 for this job
I am a postgraduate student majoring Differential Equations. I also have experience in C++, web design and programming, creating databases. It will be pleasure for me to do this job.