I am looking to have a game coded for use in Second Life. The design will follow in line with current games that are in place. IE...Zyngo, Reel Wyld, No devil, Deal. The actual finished product will not include finished imagery, place holder images will suffice so essentially you will be creating a shell that I will ultimately modify. If you are a skilled LSL coder then this will be the perfect job for you. If you think you are capable of replicating the game types above than you should be able to code what I've got in mind.