Create a game based on an interactive 3D maze (see Figures 1 and 2). The objective of the game is to start in a position of the labyrinth (red ball in Fig. 1) and look for the exit (in Fig. 1, the exit is in the upper-right part of the labyrinth).
The game environment should use appropriate textures and lighting for each element of the game: walls, player (red ball), floor, ceiling, and background. In addition, the game must use two types of visualization (see Figures 1 and 2).
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Hi, I have 10 years C++ experience. I also have experience with creating 3D graphics programs with OpenGL. I have read the assignment in the pdf. I can do this project. Is it supposed to use shaders?