You need to display a wireframe model that represents the analytic surface using OpenGL. I'll throw off the book - there all these surfaces are described and given in parametric form - that is, formulas for calculating x, y, z. Also, there are given the intervals of variation of u and v. It is necessary in a double loop for u for v to calculate all this with a certain step (for example 0.1) and transfer it to the glVertex3f method. If the figure is not clearly visible - you might need to call the glScale method. The coarse-grained figure is a purely analytic surface, which is rendered by lines.
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Hello, I am da man with OpenGL and C/c++ ... I should be a good option for this project. Habilidades y experiencia relevante opengl, c c++ Htos propuestos $50 USD - the job let´s do it!
Hi, I am experienced in C++ and OpenGL. Please message me and tell me more and give me the formulas for the analytic surfaces. Relevant Skills and Experience C/C++ OpenGL Proposed Milestones $50 USD - Do it.