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a kinect archery game -- 3

Project:

Kinect-based prototyping app: XR archery game

- teaser document:

[login to view URL]

- githubproject:

[login to view URL]

- completed tasks;

Gamestate and flows

most of mechanics of arrow launching using both hands

Kinect DK setup on Unity for bodytracking sdk api

Most UI-canvas based game's UI/UX

- tasks expected to include the following but not limited to;

Integration of Kinect SDK into the game (avatar, player, calibration, debugging tool)

Integration of UI-canvas for the scenes described in Articy

Game/Level design using Assets purchased and very limited number of 3d models and animations to be created such as bows/arrows

Gameplay programming

Dialogue system

Some documentation

Assets;

1 Azure Kinect Examples for Unity $25.0 [login to view URL] 키넥트 공용

2 Kinect MoCap Animator $10.0 [login to view URL] 키넥트

3 - City Builder: Urban $33.99 [login to view URL] 배경

4 - Office complete interior assets $19.99 [login to view URL]

5 - SWAT Shooting Range $19.99 [login to view URL]

6 - Security Guard 2 $20 [login to view URL] 캐릭터

7 - Dynamic City Ambience $19.99 [login to view URL] 소리

8 - Ultimate SFX & Music Bundle - Everything Bundle $29.99 [login to view URL]

9 - Impacts and Muzzle Flashes $18 [login to view URL] VFX

10 - Untimate VFX $40 [login to view URL]

Budget usd 150 total

- here's a ref link

[login to view URL]

[login to view URL])

- Here a try-out link

[login to view URL]

Try to implement the scripts for scenes such as ui, shooting game and piano.

Skills: C# Programming, 3D Animation, Unity 3D, Game Development, GitHub

About the Client:
( 12 reviews ) Goyang, Korea, Republic of

Project ID: #34840179

10 freelancers are bidding on average $674 for this job

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