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I need a standalone, minimal-dependency mod for Mount & Blade II: Bannerlord v1.3.14+ (War Sails DLC required) turning the player into a “Dark Lord” with a player-only evil undead faction. Core focus: Full necromancy system (battlefield/post-battle raise dead; village/city cemetery raise/bury) + comprehensive undead troops (zombies, draugr, skeletons, wraiths, death knights + undead pirates), custom armors/weapons/mounts (skeleton/wraith horses), and undead navy (wraith/skeleton ships). Playstyle: Custom Lich King start. Raise endless tireless hordes (no food/pay). Conquer seas/lands with ghostly fleets. New campaigns only. Inspirations: • BUJ4A’s Undead Troops (skeletons/risen visuals): Nexus #9889 • Necromancer - BL1.3 (raise/bury mechanics) • The Old Realms (Warhammer undead: ghouls→zombies/draugr, wraiths, vampires→death knights) Technical Requirements: • Minimal Dependencies: Harmony (patching), BLSE/ButterLib/UIExtenderEx/MCM (UI/settings). No heavy overhauls. • Implementation: XML-heavy (troops/items/ships/spawns). Minimal C# DLL (necro hooks). MCM menu (raise chance 10-100%, horde limit 500-5000, keywords). • Performance: Optimized for 1000+ horde (compact Ctrl+N view, no party crashes). • Compatibility: 1.3.14+ War Sails verified. Vortex FOMOD installer. Deliverables: • Nexus-ready ZIP + install guide/hotkeys. • Source code (GitHub repo for tweaks). • Testing video (30-min playtest). • Milestones: 1) Troops/tree (cheat recruit). 2) Necro mechanics. 3) Ships/mounts. 4) Polish/MCM. Core Features: 1. Necromancy System (Priority 1) Mechanic Details Battlefield Raise Hotkey R on corpses → Raise 1-5 undead (skill-based: low=zombies, high=death knights). Green mist FX. Post-Battle Raise Loot screen: Auto-raise 20-70% corpses → Select/keep (upgrades via bury). Cemetery Raise/Bury Village/city elder dialogue: “Visit Necro Crypt” → Raise 10-50 (gold/renown cost); Bury horde (trash→elite bias). Horde limit. Perks Undead: No food/pay/tireless/morale. Decay timer (MCM toggle). Necromancy skill tree (MCM: mass-raise, elite bias). 2. Undead Troop Tree (6 Tiers + Pirate Variants) Player culture “Necrofell” (skull banners). Recruit from cursed villages/raises. Tier Core Troop Stats/Role Pirate Variant Mount 1 Zombie Recruit 40 HP, club (swarm) Decrepit Cabin Boy (dagger) - 2 Draugr Grunt 60 HP, icy axe (melee, cold resist) Frostbite Raider (hook) - 3 Skeleton Warrior 70 HP, bone sword/shield (fast) Bone Corsair (cutlass) - 4 Wraith Shade 50 HP, spectral scythe (flying speed, pierce) Ghost Marauder (ethereal boarding) Wraith Steed (ghost horse) 5 Zombie Brute 120 HP, flesh maul (shock) Rot Captain (plague bomb) Skeleton Horse 6 Death Knight 200 HP, lance/bardiche/plate (cavalry elite) Lich Admiral (AOE) Skeletal Charger 3. Custom Assets • Armors: Rotted rags → bone plate → skull helms (XML reskins/tints). • Weapons: Rusty clubs → scythes → bone lances (“cursed” DoT). • Mounts: Skeleton Horse (bare bones), Wraith Steed (ghostly). • Navy (War Sails): • Ship • Details • Skeleton Cog • Bone hull, skeleton crew (boarding). • Wraith Galley • Spectral sails, fast/invisible fog (raids). 4. Immersion • Lich King hero start (undead model). • Cursed villages (undead recruits/parties). • Balance: Undead weak to fire/holy (MCM). Relations penalty vs. living. • MCM horde overview (Ctrl+N enhanced). Dark heraldry. Skills Required: C# Programming, XML, Game Modding, Game Development, Unity 3D (for assets), Blender Project Type: Fixed Price Budget: $400 - $600 USD Duration: 2-4 weeks Experience Level: Expert NO AI GENERATED BIDS PLEASE
Project ID: 40215366
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66 freelancers are bidding on average $445 USD for this job

Hi there, I’ve read your Dark Lord mod brief carefully and I’m confident I can deliver a standalone, low-dependency necromancy mod for Mount & Blade II: Bannerlord v1.3.14+ that feels cohesive with War Sails DLC. I’ve built XML-heavy mods with minimal C# hooks, focused on stable troop trees, item/ship definitions, and UI-driven tuning via MCM. My plan is to implement a full necromancy system (battlefield raises, post-battle auto-raises, cemetery mechanics), a six-tier undead troop tree with pirate variants, and a Navy of wraiths and skeletons that fits a lich-king playthrough. Essential assets will include reskinned armors/weapons, skeletal mounts, and ghostly ships, all wired through Harmony patching and lightweight BLSE/ButterLib UI hooks for a smooth install. Deliverables align with Nexus packaging and a clear install guide, plus a GitHub repo for tweaks and a 30-minute test video. Milestones: 1) basic troops and recruit cheat; 2) core necro mechanics; 3) ships/mounts; 4) polish with MCM options. Timeline targets 2-4 weeks. What balance target do you want for early-game Horde size and necromancy power (e.g., enabling faster early raises vs. slower growth) to ensure it feels both powerful and playable? Best regards,
$750 USD in 13 days
8.7
8.7

Hello, i am ready exited to work you as i read your job description I am also an expert in making 2d,3d modelling and animating characters 2dautocad drawing ,elevation, solid work, Revit ,FBX ,Unity, Render also interior and exterior design. I have experience in field of more than 5+ years. I can Create Intro and Explainer Videos. for products and companies. Kindly check My Portfolio as well. Hope for your very soon reply. Thank you
$265 USD in 3 days
7.7
7.7

HI 25 years’ experience | Solution: I will build your Mount & Blade: Bannerlord Dark Lord C# mod with stable gameplay integration, clear logic, and balanced features that enhance playability and fulfill your design goals. ✅ Solution: Well-structured mod code with tested mechanics and clean documentation ready for community or campaign use. Questions: What specific Dark Lord mechanics or abilities do you want? Any asset dependencies or existing mods to integrate? Target game version compatibility? We will work as per Freelancer.com’s terms and policies. Warm regards, The Blend Nation
$255 USD in 1 day
7.6
7.6

Hello, As an experienced engineer and developer, I bring a wealth of expertise to the table. My background in C# Programming, XML, Game Modding, Unity 3D (for assets), and Blender aligns perfectly with the technical requirements of your project. I've spent countless hours developing mods for various games, including Mount & Blade II: Bannerlord. My vast toolkit of skills in these areas will ensure a harmonious creation process - executing a minimal-dependency mod that turns players into "Dark Lords" with an irresistible evil undead faction screams my speciality. One major selling point is my aptitude to research writing and data analysis as your mod necessitates both. Building your "necromancy system" feels natural to me given my experience with mass-raise mechanics and toggles similar to those in game such as the Necromancer - BL1.3. I am confident I can deliver comprehensive and highly functional undead troops with a tier-based system that meets your inspirations for aesthetics from Nexus #9889 and Warhammer undead alike. Moreover, my familiarity with UNREAL, Unity 3D, and IOS/Android app development sets me apart from other candidates by enabling the creation of custom armors/weapons/mounts (like skeleton/wraith horses) in line with your preferences. I understand the importance of performance optimization, especially when dealing with entities as vast as a 1000+ horde. My approach has always been elegant code that holds up even Thanks!
$750 USD in 2 days
6.6
6.6

Hello " Lets Gets Started, You are looking for Mount and blade 2 bannerlord dark lord mod commission I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in 3D Modelling, Blender, Animation, Visual Effects, 3D Animation, Game Design, Game Development, C# Programming, XML and Unity 3D. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$250 USD in 1 day
6.2
6.2

Hi, there, I am an experienced freelance engineer with expertise in C# programming, XML, game modding, and Unity 3D. My skill set aligns perfectly with your project requirements for developing a standalone Dark Lord mod for Mount & Blade II: Bannerlord. I have a proven track record in creating custom game mods and immersive experiences.
$500 USD in 5 days
5.9
5.9

Hello, I’m interested in developing your Dark Lord necromancy mod for Mount & Blade II: Bannerlord (v1.3.14+ with War Sails). I have experience building XML-heavy, performance-conscious mods with minimal dependencies, combining clean data-driven design with light C# hooks where needed. I’m comfortable implementing a full necromancy system (battlefield, post-battle, and settlement-based raise/bury mechanics), a custom undead culture and troop tree, and War Sails–compatible undead ships and mounts, all optimized to handle large hordes (1000+ units) without stability issues. I also have experience integrating MCM options, FOMOD installers, and maintaining compatibility across game versions. I can deliver a Nexus-ready package, organized source code (GitHub), and milestone-based progress aligned with your outlined pipeline. I’m confident working within your budget and timeline while keeping the mod focused, immersive, and expandable. Best regards, Kirandeep Kaur
$400 USD in 2 days
6.1
6.1

Greetings! I am a professional graphic designer having more than 8 years of extensive experience in Visual Effects, 3D Modelling, Game Design, C# Programming, Animation, Game Development, XML, 3D Animation, Unity 3D and Blender. I can help you to design an eye-catchy modern design as per your project "Mount and blade 2 bannerlord dark lord mod commission". portfolio :- https://www.freelancer.in/u/KayaCreation I will provide you 100% work satisfaction, On-time delivery, No any hidden charges. kindly get in touch, so we can discuss more via a quick call or chat to run your project successfully. Waiting for your Kind Response…. Thanks, kaya
$250 USD in 1 day
5.6
5.6

Hello, As an expert in game modding and development, seasoned with Unity 3D and XML, I am immensely excited about the opportunity to bring your "Mount & Blade II: Bannerlord Dark Lord" project to life. With a proven track record in implementing comprehensive in-game mechanics, I am confident in designing the necromancy system and raising the undead troops you desire. My proficiency in XML will ensure seamless troop/item/ship/spawn implementation while, if needed, I can also handle minimal C# DLL works for more intricate necromancer hooks. Moreover, my design skills extend beyond the digital realm which includes working with Blender and creating high-quality 3D modeling along with architectural design. This unique blend of skills allows me to extensively personalize and deliver on your asset design specifications; that is everything from custom armors/weapons/mounts to even intricate details such as designing specific lich king models and incorporating cursed villages for a fully immersive experience. Best regards, Sakshi masih
$251 USD in 1 day
5.8
5.8

Hi there Thanks for posting this exciting project. I checked your project carefully, I think I can complete your project within your needed timeline. I am super professional in XML, Game Design, C# Programming, Animation, 3D Modelling, 3D Animation, Unity 3D, Game Development, Blender, Visual Effects Please ping , I am always online here Thanks Efanntyo -.
$250 USD in 10 days
5.1
5.1

Hi, I’m Sakshi Kashyap, Yes, I’d be happy to help Mount and blade 2 bannerlord dark lord mod commission I’m a Senior 3D Artist & Animator with 11 years of experience. I specialise in 3D Modelling, Animation, VFX, and Rendering, creating visuals that are production-ready, realistic, and visually striking. I work with Blender, Maya, Cinema 4D, and After Effects to deliver creative, professional, and high-quality results for studios and brands. Let’s bring your vision to life and make your project shine! ✨ Best, Sakshi Kashyap
$255 USD in 3 days
5.2
5.2

Dear Client, I’m El Shaer, an architect devoted to creating visuals that elevate ideas into living, breathing spaces. With more than 15 years of experience, and completed projects in your country, I deliver 3D Rendering and Architectural Visualization that communicate luxury, precision, and atmosphere. Every project is crafted entirely by me, ensuring the final visuals carry depth, character, and a sense of presence. This is design that moves beyond drawings—it feels like you’re already walking inside the space. Browse my portfolio and see the level of detail I bring to every project. I’d be honored to bring your vision to life. El Shaer
$250 USD in 3 days
5.0
5.0

Hi there, I'm excited about the opportunity to create a standalone "Dark Lord" mod for Mount & Blade II: Bannerlord! My extensive experience in game development, particularly with C# programming and XML, equips me perfectly to deliver a rich necromancy system and a comprehensive undead troop roster as you've outlined. I've successfully developed mods that require minimal dependencies and I understand the importance of optimizing performance for large hordes, ensuring smooth gameplay. I will focus on implementing a captivating necromancy mechanic that brings your vision of raising armies of the undead to life, alongside custom armors, weapons, and navy assets to enhance the immersive experience. My proposed timeline for this project is 30 days, during which I'll adhere closely to the milestones you've specified. I invite you to ask any questions you might have about my approach or previous work in this area. Best regards,
$600 USD in 30 days
3.8
3.8

Hello! I understand you seek to create a standalone mod for Mount & Blade II: Bannerlord that transforms the player into a "Dark Lord" with a unique undead faction. This ambitious project excites me, and I have experience with similar mods that emphasize a rich gameplay experience while also focusing on optimization and minimal dependencies. Previously, I developed a mod that introduced a new faction with intricate mechanics, requiring extensive XML customizations and a streamlined C# DLL for functionality. My focus on performance ensured players could enjoy large-scale battles without crashes. ✅My Plan: - **Develop a comprehensive necromancy system** for both battlefield and strategic raising of undead troops. - **Create a diverse troop tree** with various unit types, alongside custom assets like weapons and mounts. - **Optimize the mod’s performance** for large hordes and ensure compatibility with the latest version of the game. I'm eager to discuss how we can bring your vision to life. Best regards, Hongqiang Chen
$675 USD in 3 days
3.3
3.3

Hi there, I am an experienced 3D Animator who specializes in bringing ideas to life with high-quality 3D animation videos tailored to your unique needs. i offer 3D Animation Video, 3D Character Animation, 3D Commercial Animation, 3D Character Design, Explainer Video, 3D Cartoon Video and many more... I have 10 years of experience in Animation, Script, and Edition. With a strong passion for creativity and a keen eye for detail, I bring to life vibrant illustrations and smooth animations that capture the attention of viewers. My expertise in traditional and digital media, combined with my exceptional communication skills, makes me a reliable and collaborative partner for any project. You can check an example of one of those projects in my portfolio here: https://www.freelancer.com/u/Vsion2 I have completed 400+ projects with a 100% Positive Rating, If you are looking for Quality work, look no further. I am always available 24/7 to help employers without limitations, and delivery is guaranteed on time. If you have any questions or special requirements, Kindly leave a message through the message function for further information, We would be very happy to have the chance to assist you further with your project Best Regards Alema Akter
$250 USD in 2 days
4.3
4.3

Hi, I hope you are doing well! I am thrilled about the opportunity to work on creating the "Dark Lord" mod for Mount & Blade II: Bannerlord as per your detailed description. The concept of a standalone mod focused on necromancy, undead troops, custom armors, weapons, mounts, and an undead navy excites me, and I am eager to bring this vision to life. Deliverables: - Creation of a comprehensive necromancy system with battlefield and post-battle raise dead mechanics. - Development of a variety of undead troops including zombies, draugr, skeletons, wraiths, and death knights with unique abilities. - Design of custom armors, weapons, and mounts such as skeleton and wraith horses. - Implementation of an undead navy featuring wraith and skeleton ships. I am looking forward to discussing this project further in detail. Feel free to reach out to me to explore how we can collaborate to make this mod a reality. Best regards, Justin
$500 USD in 7 days
3.0
3.0

Hi I can develop your Mount & Blade II: Bannerlord “Dark Lord” mod with a full necromancy system, undead faction, and custom troops, mounts, and ships as described. The mod will be lightweight, Harmony-patched, XML-driven with minimal C# hooks, fully compatible with 1.3.14+ War Sails, and optimized for large hordes (1000+). I will implement battlefield/post-battle/cemetery raising mechanics, a multi-tier undead troop tree including pirate variants, custom weapons, armors, mounts, and a spectral navy. MCM menus will allow you to control horde limits, raise chances, and elite bias. I’ll also include performance optimizations, immersive hero start, cursed villages, and balance options like fire/holy weaknesses. Deliverables include a Nexus-ready ZIP with install guide and hotkeys, GitHub source repository, and a 30-minute playtest video showing core mechanics. Milestones will follow your priority order: troops → necro mechanics → ships/mounts → polish & MCM. Best, Darren
$500 USD in 7 days
3.2
3.2

Hello, I’m excited about your Bannerlord necromancy project and fully understand the scope: standalone, minimal-dependency mod for v1.3.14+ War Sails, player-only undead faction, custom troop tree, mounts, and naval units, with a robust necromancy system. I have extensive experience in C#, XML-driven modding, Unity asset integration, and Blender 3D modeling—having delivered large-scale mods with custom troops, skills, and UI. My approach: milestone-based delivery (troops → necro mechanics → ships/mounts → polish/MCM), optimized for 1000+ hordes without crashes, with full Nexus-ready package, source code repo, and playtest video. Budget: $350 | Timeline: 1 week. Looking forward to hearing from you. Thank you.
$350 USD in 7 days
2.9
2.9

Hello! I've been recommended by a Freelancer Recruiter. Nice to meet you. I've just completed a similar game mod project for another client who needed a comprehensive overhaul of their game's necromancy system. I'm the perfect fit for this project because I have extensive experience in C# programming, XML, and game modding, which aligns perfectly with your technical requirements. I'll craft a standalone mod for Mount & Blade II: Bannerlord v1.3.14+ that turns the player into a "Dark Lord" with a player-only evil undead faction, featuring a full necromancy system, undead troops, custom armors, and undead navy. Some examples of my previous work include completing a necromancer mod for another client with raise/bury mechanics, and a mod with optimized performance for 1000+ horde without party crashes. I can assure you that my mod will be Nexus-ready, with a ZIP file, install guide, hotkeys, and a GitHub repo for tweaks. Multiple 5-star reviews on game modding and C# programming projects on Freelancer. Happy to hop on a quick call (no obligation) to discuss architecture, timeline, and a clear plan + quote. Chris | Lead Developer | Novatech
$500 USD in 5 days
2.9
2.9

Hi, there. I’m confident that I can deliver this project to a high standard. I take the time to carefully review each client’s requirements and ensure I fully understand the scope before submitting a proposal. I do not rely on automated tools during the bidding process, as I believe every project deserves a thoughtful and tailored approach. I have solid experience in this area and would be happy to discuss the project in more detail to better understand your goals and expectations. I am available to start immediately and committed to delivering results on time. I look forward to the opportunity to work with you. Thank you for your time. Boris
$350 USD in 5 days
2.8
2.8

Bartow, United States
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