unity ai pedestrian

1. make pedestrians avoid each other while doing pathfinding

2. make pedestrians rank other pedestrians appear in sight and look at the one attract it the most

[login to view URL] pedestrian stop in the halfway to do some animation or based on some event and then keep its original path

Skills: C# Programming, Game Development, Unity 3D

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About the Employer:
( 0 reviews ) New York, United States

Project ID: #19042339

9 freelancers are bidding on average $58 for this job


Hi. I am a Senior Unity3D expert with 6+ years of rich experience. I'm very confident about this project and I can provide you with perfect help. Looking forward to discussing about this project more in detail via c More

$70 USD in 10 days
(7 Reviews)

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$70 USD in 4 days
(5 Reviews)

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$61 USD in 10 days
(7 Reviews)

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$61 USD in 10 days
(4 Reviews)

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$55 USD in 1 day
(0 Reviews)

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$45 USD in 20 days
(0 Reviews)

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$50 USD in 10 days
(0 Reviews)

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$40 USD in 3 days
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