Private PUBG ESP using packet sniffing.

Looking for a personal "hack" to sniff the incoming packets (UE4, UDP) and give information about the location of players. I'm a programmer myself (albeit no network experience in the slightest) and would like a basic explanation of how it works, and what it takes to find player addresses so I can further modify it if I so choose.

It should be completely external, not touching/modifying/manipulating game data at all. Reading packet data only. I plan on attacking this to a LAN connector to run on an external machine eventually.

Skills: C++ Programming, Coding, Game Development, Programming, Software Development

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( 0 reviews ) United States

Project ID: #16083216