I was directed to this site by a programmer friend I have who doesn't do this type of stuff. I found this project that you placed a bid on that pretty much outlines what I'm trying to accomplish. Through researching you a bit, I see you've recently sold your autobuyer program to several satisfied customers. I'm hoping to buy a copy for my personal use so I can acquire all the top players in the game, without spending countless hours trying to trade for profit myself, as I am a busy professional as well (geologist). I submitted this project to you a few hours ago, but I didn't realize they would instantly give you the $75 milestone I set before we were even able to discuss the project and come to an agreement on price. I would prefer to pay your most reasonable price. Thanks for your time, here is a copy/paste of the project I have referenced.
Hi, I am basically looking for an experienced freelancer who has coding experience and has previously developed a web app autobuyer for the game title Fifa Ultimate team, this is the current url you would have to be connecting the autobuyer to [url removed, login to view] I only would like a developer who has previously done this type of project before and I will ask for evidence of this and of similar work that has been done before.
The code I already have and it's a straight forward php and looks good but only designed for one off use rather than running on auto which I specifically want. So it would have to be a case of taking that code I send you to the url of it displayed and adapt it using java to run it on auto.
The whole process of the autobuyer is I have several Ultimate team accounts which I need to connect to the web app of Ultimate Team and to purchase players in both gold and silver I tell it to at a price lower than the average market value sold and would then relist at a price I set it to which can be changed anytime depending on how the market value on players is running. This would also be the case for items such as consumable items eg healing cards, fitness cards, formation cards, player training cards etc. The basic point of the autobuyer is to be able to trade over multiple accounts to generate high volume sums of virtual coins. I am aware the the game's developers are not keen on these being used, so I would run five accounts simultaneously in say 5-6 hour periods to limit suspicion on account activity being classed as non human activity by EA and automatically banned. So I require the account to be non-traceable by the IP address being undetected by them. My conclusion on the project is it to be simple to use but very effective, it has to be able to let me add additional items and players where required, my own security log in details are pivotal as I do not want a copied or shared version being given to me and it will be built from scratch. I have spoken in detail with web developers in my local area who have suggested I find a reputable programmer here who would be able to do this for me. I look forward to hearing from any interested individual, please do not respond if you have no experience in this type of project. And I will ask for details on previous projects with feedback.