I require an intelligent 2d platform engine that includes real-time physics and AI.
main requirements are:
life, item collection, the usual...
Enemy AI - When a enemy sees you, he will follow you, and when in range, he will fire in your direction... even if this is above him or below him...
Gravity - I need the enemies to be able to follow up/down stairs.
Also, things like blood, if someone is shot, they will spill blood, which must fall to the ground and stay there for a while, not simply part of the animation. I would also like to do this with ammo when a gun is fired.
I would prefer this to be in MX2004 and i must be able to see source code before the project is done, in order to raise questions about how i would do certain things.
A level editor is not required, unless you have one!
I know that a lot of flash dev'ers reuse code, and I'm fine with that, so any additional features that have already been written would help seal the deal!
6 freelancers are bidding on average $258 for this job
Please be advised that my timeframe is subject to your availability to review my work as it is submitted. Please see my private message for a link to my portfolio.