PVP Arena Cavemen game developed for browser.
This job is a very specific one. We are looking for someone who has passion for games and is able to bring in from scratch to finish a model for core [login to view URL] are looking specifically for someone with a gift for game balancing and scaling . strictly core mechanics
Here is what we are expecting:
- Someone who can look at our idea and make an outline for core mechanics (HP, Speed, Agility Etc..)
- Brain storm from scratch and to be able to bring it forward as a First Viable product to the market within 2/3 weeks
- Be available for active interaction.
- Have an understanding for complex scaling mechanics
- Knows how to scale different classes in Rock Paper scissors style , where each class is unique and isn't overpowered
- Knows how to integrate weapons and other aspects into the game without breaking it
For the most part , this job is a very narrow and specific job.