the developer needs to setup a few basic networking things like:
- Join rooms/matches
- Each match has 4 players (can be more or less)
- The map itself doesnt have interactables so no extra objects to configure
- Only players interacting with each others
The hosting cost will be covered by the studio, the game is in prototype stage.
The time is off the essence
9 freelancers are bidding on average $23/hour for this job
Hello. I've seen your job details. I've got full experience with Multiplayer in Unity3D with Photon Networking2. I can help you with your job perfectly. You can check my previous Unity Works in my portfolio. Thanks.