Hello, we are start up company that is creating web based strategic game. The game is based on 3 separated maps. 1, map is base map that user is building his city, economy, war units etc. 2. Map is map that has 20 players on it which are divided in countries. Upon registration of user these will be randomly generated to put user on a map (country). Also on these map user will have option to make war with other players that are on that map, and trade with them etc. On 3. Map user in specific year will have option to explore space, and also to attack other planets (users that are based on 2. Map)-
The game is in time line, it starts with year 1900-2500. In every age user will get more options. Also there will be server time of realm and players. Server time line is for example 24 hours in real life is 72 hours on realm. Player will have chance to view in what timeline he is in with his development.
We have 35 buildings based for 1. Map and around 100-150 units in game. All objects are in 3D format (-obj) that must be implemented in vector scale. Some units like soldiers are in 3D and some are in 2D. We would like to see that user will have chance to interference with map in zoom +/- on maps.
We need from developer to code formulas for battles, resources income etc.
Game will be free to play, but will be enabling to user to buy some packages so we need to integrate payment system (G2A and maybe another one (Elipay)). Developer must develop once successful purchase is done that user gets what he bought immediately.
What coding will be used is up to code developer. But we would like to see that it does use code that will make run server smooth.
We are still working on some units so we are expected to end them around july or august. Also that time developer would start his work. We would provide all art concept of web. In agreement we only need to know if developer need all menu textures or will he code that in HTML5, CSS…
for quick review of how game would look, here is a game similar to our concept:
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