We need a freelancer for a mobile game which will be listed in Apple Appstore.
Programmer may use native coding for iphone but we expect finished game including graphic design.
Game will be fancy glossy cute graphics and some combination [url removed, login to view] be work regular with iphone ipod touch ,ipad
we also expect level design, game design so candidates must have knowledge of tower defence game type and [url removed, login to view] think to game objects will be destroyed by touching.
We need a team experienced about [url removed, login to view] concept design belongs to [url removed, login to view] team have to have 3 professionality
1-game concept design
you will complete whole game and sent codes to us we will [url removed, login to view] expect 1 year guarantee.
plz send your portfolio link.
we can pay with our [url removed, login to view] prepare alfa beta demos then we pay 1st phase then we get [url removed, login to view] another milestone you send demo we pay money and get [url removed, login to view] can send images ,videos and demos to us for prove of your work we sent your milestone immediately.
if you dont have any review dont waste your time. finish a job in this web site then come [url removed, login to view] wont give this job to [url removed, login to view] will check your references one by one.
-Game will be like standart tower defence mantality but including some major differences
-enemies will come from A point to B point. user will see them ""ortographic"".
-there may be a path but enemies move randomly ,you cant predict their speed and direction but sure they want to reach to B.
-our main killer weapon is our "finger" yes just like in f r u i t n i n j a [url removed, login to view] kills enemies with a single slash or more.
-when an enemy dies user get point it goes but an energy appers if user touches to it gains [url removed, login to view] we can gain point and cyrstal if an enemy [url removed, login to view] energy thing moves and disappears in [url removed, login to view] have to care to collect them.""kill enemy and try to collect the cyrstal"".
-with cyrstal points user can build towers(let say this building )this building will slow and affect the enemy but wont [url removed, login to view] have to use his finger to finish him.
-no level mentality just harder enemy faster [url removed, login to view] gain cyrstal builds blocks,towers, slowing objects, confusers,temporary blocks, ditches.
users will make a path with walls for enemies that make their path longer..
-walls need point to be [url removed, login to view] and blockes need cyrstal to be builded.
-user collect different cyrstals from different enemies.
-user can make combinations from crystals that affects different type enemies.
-game over if enough enemy reaches to B.
-WE NEED 20 ENEMY TYPES
-WE NEED 10 BLOCKiNG BUiLDING(WATER TOWER, POİSON MAGNETİC SLOWERS ,ETC)
-WE NEED 4 DIFFERENT CRSYTAL
-WE NEED 3 DIFFERENT WALL types.
note:graphic design is not included now.we will provide it.
You can bid for game design and coding.
9 freelancers are bidding on average $2578 for this job
I've worked at Gameloft with two years experience to offer you. Some project I joined: - Civilization v - N.O.V.A - Diamond Twister ... Thank you for your consideration. Yours faithfully