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Pixel Art and Sprites Animation for iPhone game

ONLY FOR PIXEL ARTIST AND GAME CONCEPT ANIMATORS

If you are not a pixel artist please don't bid.

I am currently finalizing a game for iPhone and have the following art requirements:

Requirements Summary

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png format.

transparent background.

2D.

Top down view projection.

Walking sprite sheets must cover a walk cycle up to 4 frames and must look natural when looped.

Game Characters

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Dog Bomb (3 entity)

Bird Bomb (3 entities)

Dog Bomb movements cycles

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Stopped Right (1 frame)

Stopped Left (1 frame)

Stopped UP (1 frame)

Stopped DOWN (1 frame)

Running Right (4 frames)

Running Left (4 frames)

Running UP (4 frames)

Running Down (4 frames)

Carbonizing(dying animation) (20 frames)

Bird Bomb movements cycles

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Flying Right (4 frames)

Flying Left (4 frames)

Carbonizing(dying and falling animation) (20 frames)

Game Characters size

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40 X 40 px

Game Objects

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Grenade (1 object with 4 animation cycles)

Game Objects size

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40 X 40 px

TileSet Objects

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Trees (3 different objects) no need to be tiled

Destructed bus (3 different objects) no need to be tiles

Tiled Wall base defense and must be 40 X 40px each tile

Tiled house (3 different) and must be 40 X 40px each tile

Game Icons

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57 X 57px icon for the iPhone

50 X 50px and another 72 x 72px icons for the iPad

Game Buttons

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30 X 30px image for the settings button

100 X 50px image for the Fire button

The game artwork examples and the game video simulation will be send after bidding

Thank You

Skills: Caricature & Cartoons, Concept Design, Graphic Design, Icon Design, Photoshop

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About the Employer:
( 0 reviews ) São Paulo, Brazil

Project ID: #1143995