Turn base game.
Each turn a player can place a "hand character/s" from his hand to the game gird.
After placing to the gird the character/s will move/attack automatically.
The object is to kill all "life characters"
I need about 6 different characters + 6 symbols to represent the different game aspects:
1) Hand character - A player will have X hand characters/cards. They will be shown one next to the other. Each one will have different properties, like: Mana (number), Power (number), Life (number) and a property = (text). This should be shown as a general character, maybe abstract.....
2) User life character - This character will represent the life for the user. It will be placed on the game grid at the start of the game. Need to be unique!
3-6) Those are the 4 grid characters that will move/attack the other enemy characters . They should be epic characters, different from each other.
- 4 symbols that will represent 4 Weapons/Powers of the 4 grid characters.
-Each character should be design in 2 colors, for each player.
-All characters (except for the Hand character) will need animations (sprite sheets) for: Stand, Walk, Attack, Die and use property states.
-Sound: Each character will need a sound for each state (place on hand, place on grid, walk, attack, die, use property.
-Sound: Game sound affects: start turn, end turn, clicks, win, lose.
This is my first project I'm building alone and I'm pretty done with the game logic. Need the Graphics and Sound to make it the cool game I think it will be.
I have many more features and new characters that will be need design after this first phase.
I added an image of the game, just for the basic idea :)