A game with ~12 different cards to design, the theme is "Time Travel" and the game is composed of primarily cards. For example one card represents a 'phase crystal'. There are 4 values of cards numbering 1,2,4,8 for the phase crystal so there is a bit of a repeating element. There are 3 types of cards that are set up similarly and a few cards that mix the elements together. When building a deck, these cards assembled become a matrix by which players progress through time.
The other main graphical element is a main board or maybe player boards that will be primarily for score keeping in 2 different ways.
It plays a little bit like Dominion in regard to the cards.
The box art from Pulsar is especially leading.
The board would have a scoring track similar to the file called hexagon spherical distortion.
The development level on the cards would be similar to the file called Reference Tokaido.
The complete project will involve 14 cards 70mm x 70 mm, 4 player tokens, a board that is approximately 40.64 cm x 40.64 cm.
66 freelancers are bidding on average $594 for this job
We have seen that your requirements are totally matches our skills and we have enthusiastic team that can help you and do the work as per your [login to view URL] we have a clear discussion over this project?