SF-style enemy-graphics for a 2D shooter game

For a 2D SciFi style shooter game I need a collection of enemies, around 70*70 pixel sized. They can be rendered in 3D or pixeled by a good pixel-artist.

My budget is maximum $500, plase no higher bids. Please check out my profile that you can see that I am a good service buyer.

All is from the above-view (not 3D, not isometric), these tiles should be composed in 3d, structures/lighting created and then rendered to 2D-flat-tiles (or pixeled).

This is not for people who want just a fast job done but someone who also wants to learn (and get game credits). I want to create a mixture of the old 2D-pixeled graphic style/structures and modern 3D texturing.

For this project I need good graphics with details and creativity. You will get next to payment credits in the game and of course a copy of the released game. Please read my recommandations to see that I am a good job-provider.

I added a picture to show what kind of shapes and texturing I need. I will provide a detailed document with exact definition of enemies, shapes and graphic styles.


Please send a picture of Scifi-style game-graphics you already created, thanks.


Skills: Graphic Design

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About the Employer:
( 29 reviews ) Muenster, Germany

Project ID: #220202

4 freelancers are bidding on average $450 for this job


Please see pm. thx

$500 USD in 7 days
(85 Reviews)

Demo was attached. (Please check PMB). Thanks.

$400 USD in 0 days
(3 Reviews)

Hello I have worked as an artist for SciFi games before, such as Starsiege:2845 I could start on this ASAP check your PM thanks for looking, Brad

$500 USD in 0 days
(0 Reviews)

We can do this project.Please check the PMB for more details.

$400 USD in 10 days
(0 Reviews)