iPad - Unity 3D - Sphero Aumented Reality application

I`m struggling to make the Sphero AR Unity SDK Work.

I need to create an app using the SDK, just replacing a few things (one 3D model, splash screen, ...)

I keep getting errors in XCode after building it in Unity3D.

- A few deprecated functions

and a Linker Error (Undefined symbols for architecture armv7:

"_sMotionManager", referenced from:

-[ARUNBridge_iOS initializeEngineWithCameraMode:] in ARUNBridge.o

ld: symbol(s) not found for architecture armv7

clang: error: linker command failed with exit code 1 (use -v to see invocation)

I need someone to build the project for me, or better yet, walk me through the build.

[url removed, login to view]

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Skills: iPad, Unity 3D

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About the Employer:
( 13 reviews ) Sao Paulo, Brazil

Project ID: #5078745

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