iPad - Unity 3D - Sphero Aumented Reality application

Budget $10 - $30 USD
Bids 1
Average Bid $30
Status Closed

I`m struggling to make the Sphero AR Unity SDK Work.

I need to create an app using the SDK, just replacing a few things (one 3D model, splash screen, ...)

I keep getting errors in XCode after building it in Unity3D.

- A few deprecated functions

and a Linker Error (Undefined symbols for architecture armv7:

"_sMotionManager", referenced from:

-[ARUNBridge_iOS initializeEngineWithCameraMode:] in ARUNBridge.o

ld: symbol(s) not found for architecture armv7

clang: error: linker command failed with exit code 1 (use -v to see invocation)

I need someone to build the project for me, or better yet, walk me through the build.

[url removed, login to view]

[url removed, login to view]

Get Free Quotes For A Project Like This

This project was awarded to


Very happy with the job that Usovich has done. Good communication. Knows what he is doing. Completed job in very quick time. Will hire again if I need a similar job.
About the Freelancer
Usovich Profile Picture

I have about 3 years experience in Unity3d. Most projects with AR for IOS devices

Looking to make some money?

  • Set your budget and the time frame
  • Outline your proposal
  • Get paid for your work

Bids on this Project