Game porting from 2D Torque to iTorque engine

  • Status Closed
  • Budget N/A
  • Total Bids 5

Project Description


I am Vladimir from V5 Play company.

We recently built our first game for PC using 2D Torque engine.

We are looking for a company or individual with good knowledge in 2D Torque (PC) and iTorque (iPhone/iPad) engine who would be bale to port our game from PC to iPhone/iPad, i.e. from 2D Torque to iTorque engine.

- Of course we would provide the complete source code script (2D Torque) of the PC version.

- Also, we would provide graphics, sound and all other resources from PC version.

We are not completely familiar with iTorque script language, but as far as we noticed it’s about the same script language as used for 2D Torque engine. Therefore we assume this porting could be relatively fast for people with good knowledge in 2D Torque/iTorque engine.

- iPad version could look identically to PC version, without any change in coordinates, screen looks, dialogues, etc.

- iPhone version would require changes in a few spots, of course due to screen size. We would provide additional graphics and instructions for changes.

Thank you in advance,


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