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Project Budget$750 - $1500 USD
?I am planning to create an iOS game starting around February.
?It is going to be a side view 2D endless platform game created by Cocos2D. Two layers in the background for good looking and main game layer in the front. Player's character is going to be on the left side of the screen.
?During the gameplay, player is going to face with some obstacles and empty platform parts which he/she has to avoid to keep his/her character survive as long as possible. While avoiding obstacles and platform spaces, character has to collect two different item types in game. First one is coins. It will help player to buy items which will change the looking of the main character. Second one is boosters. When character touches a booster, it will give a power-up for a short term during gameplay.
?During each game, player will be warned to complete some objectives to increase his/her character score multiplier. For example; Character starts game with 1X multiplier which means the score is multiplied with 1. If the player finishes first 6 objectives, character will get a permanent boost up which multiplies his/her score with 2. There can be 30 objectives(easy to hard) to achieve. When all done player will get 10x multiplier which is going to be the end-game permanent boost. All game play will be focused on this.?
The game menu is going to be;
?-Start Game Button?-Shop Button (includes items to buy with coins)
?-Settings Button (music and sound fx volume settings)?
-Objectives Button (next 3 objectives player has to achieve)?
-Leader-board Button (top 20 scores of the player which can be kept by plist)
?-Game Center Button (Apple API, ready codes)
?-Facebook Button (Apple API, ready codes)
?-Rate Game Button (Apple API, ready codes)?
-Credits Button (me, you, friends and family)
?It is going to be a universal game for iPad 2, iPad 3/4(retina), iPhone 4/4S(retina) and iPhone 5(retina wide-screen).
Contact me if you are interested.
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