We're looking for a team to build an iPhone / iPad game. We're expecting it to span over a few different phases, so if successful there would be follow up work!
High level phase view:
P1 - Core Game (the graphics, motion detection, scoring, levels of difficulty etc)
P2 - Free Version (first n levels from P1)
P3 - Career Mode (extends the core game to include a "career" where users can choose their own adventure)
High Level Functional Requirements:
* Be able to generate / load a building which is the setting for the level (the higher the level, the higher the building)
* use touch / drag to trigger actions in the game
* time based changes to the game situation
* scoring (based on time, amount won / lost etc)
* Difficulty modes
* Menu of Levels
* Menu of Modes
Winning bid will be required to sign Non Disclosure Agreements and hand over all source code to us. We're looking to build a firm relationship with a development team and don't want to discover a rip off of our ideas on the app store.
Thanks!
We are a professional company, experienced in 2D and 3D games/applications.
We have made cartoons for TV as well. You can see our games on iTunes, looking for Alpine Crawler World, Assault Commando or Alien Breakout (to name a few)