I'm owner and developer of the iPad coloring app. At the moment I'm looking for help with OpenGL part of my application.
At the moment I have 2 layers in OpenGL canvas class:
1st layer (upper) contains template for coloring
2nd layer contains user changes.
BUT, to fill regions upper layer "stamped" every time when I do region fill on the bottom layer.
Main task is to make region filling (flood fill) without "stamping" upper layer.
I have 2 additional tasks:
1. To make "brush" sensitive for speed (more transparent if distance between points is longer)
2. Implement zoom (very likely it can be implemented in few lines of code)
Can you please provide me approximate timeframe and price for this work.
I need 2 options: 1 main fast and main task + additional ones.
I'll provide source code with with examples.
5 freelancers are bidding on average $213 for this job
dear sir, we can really intrested in ur project and we ensurred you we can provide you world class project in a very short period. pls see the pmb. thanks