I am wanting a Simple Combat Engine made in Java, Able to function over a network.
To give you a brief overview it will include;
- A screen with a UI of a battle
- Allow the user to select a command and have the character carry it out with the basic system of combat in play
- Combat should be real time, using the ATB system
- Have the enemy react
- Have the battle resolve, player loss, enemies defeated and have some kind of VERY SIMPLE experience/level up system
(for a visual example, think of FFVI)
And please keep in mind, that this will be a networked game. This will not be a mobile game, and is to be programmed with J2SE (Standard)
This should be enough information to get started. Once a bidder is chosen, I will go over details with them.