Java Game Development - Networked

I am wanting a Simple Combat Engine made in Java, Able to function over a network.

To give you a brief overview it will include;

- A screen with a UI of a battle

- Allow the user to select a command and have the character carry it out with the basic system of combat in play

- Combat should be real time, using the ATB system

- Have the enemy react

- Have the battle resolve, player loss, enemies defeated and have some kind of VERY SIMPLE experience/level up system

(for a visual example, think of FFVI)

And please keep in mind, that this will be a networked game. This will not be a mobile game, and is to be programmed with J2SE (Standard)

This should be enough information to get started. Once a bidder is chosen, I will go over details with them.

Skills: Java

See more: go development, mobile game ui, java mobile development, get java, ui development, mobile java, Mobile Game Development, java play, java game, game ui, game mobile, Game Level, enemies, character game, character enemy, battle, Basic java, game basic, experience level, experience java, simple java function, java simple example, java java game, java simple function, java game basic

About the Employer:
( 2 reviews ) niagara falls, Canada

Project ID: #1155715

2 freelancers are bidding on average $90 for this job


I am confident of doing it.

$100 USD in 7 days
(0 Reviews)

if you r looking for experienced man im here

$80 USD in 5 days
(0 Reviews)