Java Game: Engine Design

I am wanting a Simple Combat Engine made in Java, Able to function over a network.

To give you a brief overview it will include;

- A screen with a UI of a battle

- Allow the user to select a command and have the character carry it out with the basic system of combat in play

- Combat should be real time, using the ATB system

- Have the enemy react

- Have the battle resolve, player loss, enemies defeated and have some kind of VERY SIMPLE experience/level up system

(for a visual example, think of FFVI)

This is just the engine for a game, and is meant to be implemented into one.

And please keep in mind, that this will be a networked game. Everything will be stored on server side: Only interactions will be on client side.

This should be enough information to get started. Once a bidder is chosen, I will go over details with them.

65$ Limit Please.

Skills: Java

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About the Employer:
( 2 reviews ) niagara falls, Canada

Project ID: #1162337

Awarded to:


This sounds fun! I'm sure I can do it, but of course I'll need many more details about exactly what is needed.

$45 USD in 9 days
(11 Reviews)

2 freelancers are bidding on average $55 for this job


Hello. I'd like to help You.

$65 USD in 10 days
(5 Reviews)