Java GUI Project

GUI Design will be provided.

For this project, apply the following concepts:

event handling


inner classes



aggregation/composition (creating a class that contains objects derived from other classes)

Specific instructions:

The class that contains the main method should be named Greeting.

The visual elements of your greeting card (i.e. the objects that you will be animating) should be derived from individual classes. For example, if you want to draw a sun, then create a class called Sun that draws the object. If you want to draw a cloud, then create a class for that as well. All of these classes should implement an interface called DrawingObject.

The DrawingObject interface should contain the following abstract methods:

void draw( Graphics2D g2d, AffineTransform reset ) // for drawing the object

void animate() // for animating it

Write these three (3) classes that implement the DrawingObject interface:


This class will be responsible for drawing a square and animating it

the square can be filled or just has a stroke or both *stroke refers to outline or border

must have fields for the following:

x position

y position



This class will be responsible for drawing a circle and animating it

the circle can be filled or just has a stroke or both *stroke refers to outline or border

must have fields for the following:

x position

y position



This class will be responsible for drawing a line and animating it

must have fields for the following:

x position for starting point

y position for starting point

x position for ending point

y position for ending point

*You may add other fields and methods to your classes

In addition, create a few more classes that also implement the DrawingObject interface:

at least two (2) more additional classes for basic shapes (e.g. triangle, pentagon, octagon, etc...)

at least two (2) additional classes that create composite shapes : shapes that are aggregations/compositions of your basic shape classes (e.g. a Sun object can be composed of a Circle object for the sun's center, and a couple of Triangle objects for the rays)

Finally, write a class called DrawingComponent, which will serve as your main drawing area. This class should be a subclass of JComponent.

The DrawingComponent class should contain:

an ArrayList of DrawingObject objects

the override of the protected void paintComponent( Graphics g ) method

a method named animateAll() that invokes the animate() method of all your DrawingObjects

Other Instructions:

The use of images is NOT allowed.

The animation need not be continuous. It can be done by requiring the user to repeatedly click on a button.

Resolution: 1024 x 768 (landscape)

Place the source code certification at the top of each java file

Skills: Java

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About the Employer:
( 1 review ) Pasig City, Philippines

Project ID: #16630905

17 freelancers are bidding on average ₱10306 for this job


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