I would like to hire a Java Developer

Using CreateJs/Java/HTML

Assignment Description The scenario: You are a game developer for a small game company. The company has received a small contract to produce a race betting style game to be deployed on a client’s website. Another developer had put together a partial mock up of the game graphics for testing purposes, but at the last minute was re-assigned to another project before coding any JavaScript. It is your job to bring this game to life.

The requirements are: • The provided [login to view URL] flash movie contains all the finished animations and is ready for conversion into a single sprite sheet using ZOE. Your job is to bring these sprites to life in a game. • Gameplay is as follows: o Bet Screen: The user places their bet (quarter, half, or full amount of their purse). o Choose Screen: The user chooses which spinning wheel to bet on to win. o Race Screen: The traffic light comes up and animates, eventually turning to green. When it turns green the spinning wheels start moving towards the right of the stage. On every frame the distance each wheel moves to the right is randomly calculated within some range. This creates the effect of some wheels pulling ahead while others fall behind in the race. Which ever wheel makes it over the yellow line first wins and the game immediately proceeds to the summary screen. o Summary Screen: Performs calculations and adds winnings to the purse if any. For example, if the user has a purse of 100 and bets a quarter, the wager becomes 25 and their remaining purse is 75. If the wheel the user bets on wins the race, the winnings is 50 (double of whatever was bet) and added to the purse giving a total purse of 125. Likewise, if the wheel the user bets on loses the race, the winnings is 0 and the total purse will remain at 75. A “Continue” button allows the user to proceed to the Bet Screen again to place another bet providing the user has more than 0 in the purse. o Game Over Screen: This screen is displayed if the user has 0 left in the purse. • See the AVI demo on the functionality of the finished game. Be sure to study this carefully as your game’s functionality will need to match it perfectly. • A user’s wager amount must always be whole numbers (Hint: Math Object of JS) • All output should be done using CreateJS Text objects • It is required that you develop custom classes for each of the four screens (excluding Game Over) to control the functionality of each screen. The lesson on game screen management is a good reference on how to do this effectively. Follow this structure! • You are free to use any of the useful custom classes we have developed for this project (AssetManager, etc.) to speed up your development • Be sure to include internal comments throughout your code

Skills: Java, Software Development

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