Unity webgl build and unity desktop runtime fbx importer

We need to get a runtime fbx file importer of a skinned character for WEBGL build and Desktop build of Unity.

*** Part 1 - Importing Character

On Web:

* An upload button external to the WebGL.

* Click button to open file browser box and pick an FBX character from computer.

* After picking an FBX file, the character appears in the Unity scene.

On Desktop build

(Same functionality as web EXCEPT the button is a GUI overlay of the scene.)

* The Upload button is a button within the Unity Scene.

* Click button to open file browser box and pick an FBX character from computer.

* After picking an FBX file, the character appears in the Unity scene.

*** Part 2 - After Import

After the character is imported, an animation is applied to the character. (The character begins to wave).

The is a list of animations to pick from. These animations are already in the Unity Scene. Clicking an animation will apply that animation to the character.

There is a STOP PAUSE PLAY buttons.

Click Stop to stop the animation and go back to frame 0

Click Pause to pause the animation at the current frame

Click Play to play the animation from the current frame

*** Part 3 - Import Additional Animations

Click the UPLOAD button again to open the file browser

Select an FBX animation (no mesh in the file, premade animation fbx files on a computer)

Import the animation FBX

Add the newly imported animation to the list of animations

Skills: C# Programming, Game Development, Javascript, Unity 3D

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About the Employer:
( 0 reviews ) New York, United States

Project ID: #18641087

6 freelancers are bidding on average $686 for this job


Hello!! How are you today? I am very interested in your project. I have read your project description very carefully. I would like to work with you for a long time with good friendship. If you want, I can send you More

$555 USD in 10 days
(146 Reviews)

Hi I have experience in runtime fbx importing on unity. I can complete your project on time. Looking forward to hearing from you soon. Regards

$550 USD in 10 days
(19 Reviews)

hi, i can easily do it with all 3 parts and even more on later stage, works with unity3d day and day out. I am a Pro Unity iOS & Android App developer here, I always strive to finish all my projects, also please check More

$900 USD in 10 days
(6 Reviews)

Hi, Nice to meet you. My name is kozykin roman. I have rich exprience with ProBuild and Cinemachine tools provided by unity technoogies. I am currently using Unity 2018.2 now on windows 10 os. So let's discuss if More

$555 USD in 10 days
(6 Reviews)

Hello Sir, Do you have a running and live game? Do you have rigs defined? if yes, then how many rigs are to import? After the discussion on project we can discuss the pricing/milestones/timeline etc one again. Ple More

$1000 USD in 25 days
(4 Reviews)

I am very interested in your post project. I am really looking for this kind of project for a long time in freelancer since I have rich experience in it. I think this project is very suitable for me and I am sure I More

$555 USD in 10 days
(0 Reviews)