Kinect, Sound and Audio

Closed

I need to develop an application that will capture Kinect input on a Mac and interpret that into sound and visual.

The movements must be selectable by operator, ie th operator must be able to choose which limb or body part will be creating the input.

The sound generation will be similar to [url removed, login to view] Image can come in a second build and would be emergent based on the movement type and style.

AT this stage the project is a prototype and needs to be well documented to allow for modification and addition. The successful bidder will be working with me as the project/system designer.

Skills: Cocoa, Kinect, Mac OS, Objective C

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About the Employer:
( 0 reviews ) Cronulla, United States

Project ID: #1259940

1 freelancer is bidding on average $2000 for this job

FooBarDev

Hi, I have used kinect with open sound control and openni, and a few other toys like max/msp and processing to create audio and video, also used the depth to boost the amplitude, have hooked the rig to controlling More

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