Low Level Windows Keyboard Hook in PureBasic

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I need a procedure written in PUREBASIC to take keyboard entries and inject that into a game. In other words, a low level system wide keyboard hook.

This hook will need to work on the Battlefield series of games.

This is for peripheral design testing.

I expect the code maybe only a few lined around sendinput. My attempts at sendinput work for windows apps but not for DirectX game keyboard input with punkbuster installed.

This code needs to run on both 32-bit and 64-bit editions of Windows 8 and Windows 7.

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