Some time ago, I wrote a game for the BlackBerry Playbook using Adobe AIR. Supposedly, Adobe AIR apps can be ported to other mobile operating systems, including iOS. I tried to do this once, but for some reason it ran very poorly. I do not know if there was a limitation in my version of AIR, or if I did something incorrect. Your job is to take the project as written in AIR, and port it to iOS so that it works as well as it does on the Playbook.
I would also like you to resolve a small bug with the collision detection of the game (circle passing through a line).
You may port with AIR, or rewrite from scratch if you prefer for some reason. I will provide you with complete source code and resources, so this should be a relatively simple project.
Video of the game in action:
12 freelancers are bidding on average $683 for this job
Hi! We are very interested in your project. Actually, we've been working with iOS, Android and Blackberry for many years - we released over 65 apps on a market. Kind regards, DBBets Technologies
Hi, I'm a freelance iOS developer from Poland. I have lots of experience in iOS programming (Cocoa Touch and Corona SDK). Please check my message for more details about my experience. Best regards, Pawel
Hi, We are a mobile application development company based in Dubai, UAE. We are ready to work on your project right away, Please view the more details in your inbox. Thank you.