supporting Multiplayer for this AR game.
the game engine on the phone side.
The content for the game is placed on a remote server.
2 or more players play the same game by their phones.
since they play the same game, the content used for rendering for the game is the same.
Each person downloads a part and exchanges the content to be rendered through the local network, so that the download speed-up and more quickly.
Then the mobile phone uses the downloaded content for local rendering.
The network download can be wifi or 4G.
Local interaction between players must support wifi and wifi direct, and the faster way is automatically selected.
dev include the part running on the remote server.
prefer you you having the ar game dev experience and algorithm skills.