Vault eSports has developed a phone application and basketball game. The UI and game have been developed and now we need a Freelancer to develop the friend's list and associated features using PlayFab.
These are the requirements that Vault eSports needs;
Vault eSports requires you to build a friends list, in this project and application it’s called rival list. The rival list allows players to invite and accept players they know to be able to play against. All players have one of a kind username.
The search feature allows a player to search usernames and be shown the username the player is searching for to then invite to become a rival. Ideally, it would work like Facebook search.
Once a player has found the player they are looking for, they can invite that player sending a pending request that is sent as a notification. The player can then choose to accept or decline the request. Players have the option of deleting a friend if they click the button and then click delete. If they choose to accept, they are then within one another’s rival list.
Matchmaking needs to occur when the player presses play that is positioned right of the rival. The rival has a pop-up that says you have been challenged, accept or decline.
Pending page shows the list of players that have invited the player that needs the player to choose to accept or decline.
The green circle indicates when a player is online, yellow when a player is within a game and grey if the player is offline.
All features above needs to be implemented as part of this [url removed, login to view] winning Freelancer will be given access to the following services we use, BitBucket Source Control, Unity, PlayFab and anything else that is necessary for the project to be completed. Please read the attached PDF to understand the project further.
Ideally, the project fee will be ~$100USD and will be given once the project has been 100% completed. You will have experience with Source Tree, PlayFab and Unity.
If this project is something that you are capable of, please make a bid.