I just need an answer or solution to know how can I map between a point location in a 3D environment and HMD pixels?
using HMD with 1080 x 1200 pixels per eye resolution, and in a 3 D environment using Unity there are some points:
point1 (5, 1.6, -2.3) at time1 , point2 (5, 2, -1.4) at time2 , ......
how can I know the correspondence pixels for points on the HMD?
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