Use MAX/OBJ files to create a basic ARKit 1.5 ARSCNView

I have a bunch of files in various 3D formats for wax candles with flames and their associated textures. I need one of these candles (#05) and its flame:

1) properly converted into format(s) and dimensions compatible with ARKit 1.5

2) added to an empty XCode project with a single ARKit-based view controller

3) properly textured and lit

4) added to a simple ARSCNView so that they are displayed as intended on a surface (e.g., table) visible through the phone's camera

5) flame subtly animated if possible

That is all. No other functionality or interaction necessary. Just conversion of assets and loading them into a view to be displayed by ARKit 1.5

The deliverable must be a working XCode project. It can be in Swift or Objective-C, but Swift is preferred. If you've actually read this project description please add "Let's go!" to your bid.

Skills: ARKit, Augmented Reality, Mobile App Development, Objective C, Swift

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About the Employer:
( 2 reviews ) Swieqi, Malta

Project ID: #17998056

Awarded to:


Let's Go

$111 USD in 4 days
(4 Reviews)

5 freelancers are bidding on average $197 for this job


Hi, I have been developing augmented reality, virtual reality, machine learning, computer vision and computer graphics application from about 6 years. Besides i am a researcher and scientist with my own publication. Th More

$333 USD in 7 days
(19 Reviews)

I have done an AR project with swift For Glasses Frames Please contact me to send another details

$111 USD in 5 days
(0 Reviews)

"Hi, Hope you are doing well! Thanks for sharing your project requirement with us. It will be our great pleasure to work on your project. I have checked your requirement, yes we can do it, because we already work on si More

$208 USD in 7 days
(0 Reviews)

Hey. I worked with ARKit and I would like to help you with this task. The format that ARKit is using is .scn (scenekit) giles

$222 USD in 1 day
(0 Reviews)